Prevent AI from leaving pits in closed session. Fixed an issue where cars that don't allow pit stop refuelling would run a full tank in practice and qualifying. Fixed an issue with calculating road conditions when changing session where they would not fully compute. Fixed various issues around AI Tyre Selection when session changes and weather changes - such as not switching to wet tyres when it was dry before but now is wet. AI now check if to change Tyre Type just before the pit road entry rather than at the start of the lap. Added configurable gear shift protection.ĪI -Added AI Dry Tyre strategy (Random Dry Tyre in Practice, Softs in Qualifying and try to pick an appropriate tyre for race strategy in race). The new model includes: -Direct heat transfer between water and oil. Physics -Implemented enhanced cooling system for oil and water. Fixed an issue in VR where replay mode would not render correctly. Fixed an issue in VR where the scene would over exposure. Passed through particle settings refining Spray, Dust, Smoke and more. Updated Rain Particle settings and fixed rendering on ultra wide screens. Updated reflections on PBR Road and Curb Shaders. Fixed lighting on spray during wet conditions, and tweaked particle profile. Fixed puddle splashes not setting when rain drops are not used (set to off or scene viewer). Fixed issues with lighting interpolation in sky rendering at Dusk/Sunrise, which would result in jumps in lighting values. Fixed an issue where Clouds would disappear at really high altitudes. Improved cloud selection at different weather settings. Reduced Exposure a touch when the sun is around 10 degrees of altitude. Minor Atmospheric Corrections, including linking AirMass to AirPollution. Slight adjustments to exposure for sky colour adjustments when sun at it's highest. Corrected Sky Colour to remove Cyan effect. This should result in smoother lighting changes at dawn / dusk and as weather conditions change. Decreased interval of Static Mapper updates from 5 minutes to 10 seconds. Extended Freelook mode to allow control via joypads as well as adjustments of exposure, aperture, sensor size and focus. Fixed an issue where Cameras constrained to specific paths would not work correctly in replays. Corrected Rear Flap System default wet weather disable point to work with new weather ranges. The Default HUD has been updated to show a text description. Old percentage values now snap to a set percent for each tyre of condition, masking the true absolute -condition in the game. Updated how road and rain conditions are reported. Updated tyre grip calculations on rubbered in areas when surfaces are wet. New algorithm for wet road calculations effecting how quickly surfaces get wet and dry, taking into account drainage, humidity, ambient temperature and sky weather conditions. Minor update to default weather conditions for different profiles (Rainy/Overcast/Sunny etc). They're now separate per real road property, with wet road having a higher update rate. Added a server option to disable faster real road calculations, as this adds approximately an extra 4KBps per client to server overheads. Increased the rate of RealRoad calculations by approximately x4. Added an option to set the amount of water on roads at the start of a session. Removed texture cache to simplify loading. Added a visual driving line feature, this can be toggled from settings. General -Updated Safety-Car added to Retail and ModDev. RFactor 2 - Mai Q2-Build : Steam Build IDs: -Client: 8703241 -Dedicated Server: 8703245 Die neuen Spielinhalte können im rF2-Steam-Store einzeln (Strecken für je 8.99 EUR, Fahrzeuge für je 4.99 EUR) oder in verschiedenen Zusammenstellungen (BTCC Car Pack #1 für 9 EUR, Touring Car Pack für 25.20 EUR und 2022 Q2 PACK für 31,45 EUR) je nach Vorliebe und Geldbeutel kostenpflichtig erworben werden. Bei den Fahrzeugen ist die BTCC mit den ersten beiden 2021er-Wagen Infiniti Q50 (V37) und Toyota Corolla BTCC vertreten. Der Nässegrad auf der Strecke kann durch die Simracer vor der Sitzung ausgewählt werden, wodurch es möglich wird die Bedingungen der Streckenoberfläche an die eigenen Vorlieben anzupassen.Īuf inhaltlicher Seite bringt das Q2-Release mit Laguna Seca, Brands Hatch Grand Prix Circuit und Donington Park Grand Prix Circuit drei neue Strecken. Von der Art und Weise, wie der Regen fällt und auf der Strecke trocknet, bis dahin wie die KI ihre Reifen auswählt und sich unter den nassen Bedingungen verhält. Neue Spielinhalte - Strecken und BTCC-Rennwagenĭas Verhalten bei nassen Wetterbedingungen wurde ebenfalls erheblich überarbeitet.
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